Come Sail Away App - July 2023
PLAYER
Name: Solstice
Age: 33
Contact:
darkersolstice or darkersolstice on Discord
Permission Post: https://treadwater.dreamwidth.org/617.html
Reserve: Naw
CHARACTER
Name: Undine Wells
True Name: Alchemical Water
Canon: Sleepless Domain (Just after Ch. 21, pg 1.)
Age: 14 (though she turned 15 last time she was on the ship?)
History: https://sleeplessdomain.fandom.com/wiki/Undine_Wells
Powers/Abilities: Pulled from wiki: Undine has the ability to manipulate water. She is stronger on days with higher ambient precipitation, such as rain or fog. She can extend her senses through fog and mist, detecting friends and foes from afar, and travel quickly via 'surfing' on a plane of water if it is raining hard enough. Similarly, if there is sufficient environmental water, she can ride it to rise at least a couple of stories in altitude. The amount of water she can produce without environmental assistance is limited. On at least one occasion, she has manipulated a substance composed mostly of water with incomplete success, keeping herself from bleeding out. The strength of her manipulation is affected by her emotional state and possibly by the transfer of power performed by Tessa Quinn. Under extreme duress, she was able to weaponize water much more effectively than she could during unchallenged practice. Given the ocean setting, she's got a lot of ammo on hand, and her sensory abilities will be pretty strong!
Also, as a magical girl, she can heal somewhat by transforming into Alchemical Water if injured as Undine--this ability is demonstrated by other magical girls throughout the series.
Inventory: Absolutely nothing (except school uniform/magical girl outfit)
Job History:
Magical Girl (age 12-present)
- Member of Team Alchemical (team disbanded after 3 members died, 1 disempowered)
- Model for Ocean Waves hair products and involved in Team Alchemical commercial products (plushies, action figures, dolls, halloween costumes, etc.)
- Fighting monsters with her water abilties
- Currently fighting alongside Heartful Punch (though no official announcement has been made of a team-up)
Suppressions:
- Undine is very conflict-averse and that contributed to the fight that led to Alchemical Aether not being with the team the night three members were killed
- She feels like she has to keep fighting even with everything she's been through because it's her duty
- It's hard for her to imagine life after she grows up and loses her powers. This is everything to her right now
- Has nightmares
- Her faith in adults solving problems is bruised, but not completely broken. She has begun to open up about Goops.
Greatest Fear: Losing everyone she cares about, the same way she lost her team.
Greatest Desire: To not have to fight.
Greatest Regret: Not being able to stop Tessa from using all her power to save Undine. She doesn't feel like she can live up to what was sacrificed.
Sample: https://sail-ooc.dreamwidth.org/41261.html?thread=5825069#cmt5825069
Name: Solstice
Age: 33
Contact:
Permission Post: https://treadwater.dreamwidth.org/617.html
Reserve: Naw
CHARACTER
Name: Undine Wells
True Name: Alchemical Water
Canon: Sleepless Domain (Just after Ch. 21, pg 1.)
Age: 14 (though she turned 15 last time she was on the ship?)
History: https://sleeplessdomain.fandom.com/wiki/Undine_Wells
Powers/Abilities: Pulled from wiki: Undine has the ability to manipulate water. She is stronger on days with higher ambient precipitation, such as rain or fog. She can extend her senses through fog and mist, detecting friends and foes from afar, and travel quickly via 'surfing' on a plane of water if it is raining hard enough. Similarly, if there is sufficient environmental water, she can ride it to rise at least a couple of stories in altitude. The amount of water she can produce without environmental assistance is limited. On at least one occasion, she has manipulated a substance composed mostly of water with incomplete success, keeping herself from bleeding out. The strength of her manipulation is affected by her emotional state and possibly by the transfer of power performed by Tessa Quinn. Under extreme duress, she was able to weaponize water much more effectively than she could during unchallenged practice. Given the ocean setting, she's got a lot of ammo on hand, and her sensory abilities will be pretty strong!
Also, as a magical girl, she can heal somewhat by transforming into Alchemical Water if injured as Undine--this ability is demonstrated by other magical girls throughout the series.
Inventory: Absolutely nothing (except school uniform/magical girl outfit)
Job History:
Magical Girl (age 12-present)
- Member of Team Alchemical (team disbanded after 3 members died, 1 disempowered)
- Model for Ocean Waves hair products and involved in Team Alchemical commercial products (plushies, action figures, dolls, halloween costumes, etc.)
- Fighting monsters with her water abilties
- Currently fighting alongside Heartful Punch (though no official announcement has been made of a team-up)
Suppressions:
- Undine is very conflict-averse and that contributed to the fight that led to Alchemical Aether not being with the team the night three members were killed
- She feels like she has to keep fighting even with everything she's been through because it's her duty
- It's hard for her to imagine life after she grows up and loses her powers. This is everything to her right now
- Has nightmares
- Her faith in adults solving problems is bruised, but not completely broken. She has begun to open up about Goops.
Greatest Fear: Losing everyone she cares about, the same way she lost her team.
Greatest Desire: To not have to fight.
Greatest Regret: Not being able to stop Tessa from using all her power to save Undine. She doesn't feel like she can live up to what was sacrificed.
Sample: https://sail-ooc.dreamwidth.org/41261.html?thread=5825069#cmt5825069